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Napoleon total war
Napoleon total war








napoleon total war
  1. #Napoleon total war full#
  2. #Napoleon total war series#

Though they heighten the realism somewhat, the attrition and supply rules are another small drain on your forces but most players won't find them to be too distracting. Developing a sufficient support system for your armies and keeping what you've won is every bit as important as battlefield heroism, but it still makes for a less thrilling game when your municipal concerns begin to outweigh the military. These are important matters to be sure, and Napoleon himself was enthusiastically dedicated to matters of logistics, so it suits the game historically. The main obstacles to your expansion aren't the armies and generals of your enemy, but rather by the increasing upkeep costs of fielding large enough armies to maintain your momentum and by the need to keep garrisons in your rear to subdue unrest in recently conquered regions. As you expand, you'll find that the campaign AI is still a bit passive in some areas. I don't want to have to turn on an ally just because they happen to have captured an objective I needed in order to win. Our only real complaint about the design here is that the victory conditions can sometimes bring the Coalition members into direct conflict with each other, which seems to go against the spirit of the game somewhat. Even more replay appeal is sure to be unlocked once the modders start to open up the minor nations. It's true that the overall conflict and alliances are a bit stiff, but there's definitely more replayability here than there is in the other three campaigns. The world is a bit more open here, so things are more likely to develop in unexpected ways. There's a bit more room to stretch out in the Coalition's Grand Campaign, which lets players pick from one of four (only four?) powers in opposition to Napoleon.

#Napoleon total war full#

Fans of the open-ended, expanding consequences of previous Total War games may feel a bit constrained by this approach but the content overall is still enjoyable, even if it's a bit less flexible.Ĭheck out the full video review.

napoleon total war

And since the three campaigns are only linked by historical context, your successes or failures in one won't affect the others. There are small opportunities here and there to diverge from the main avenue of advance but for the most part, if a campaign begins at A and ends at C, you can be sure you'll have to go through B to get there. The downside, of course, is that the campaigns tend to focus the action in the same direction each time you play them. Even the small minor missions and peripheral generals lend an air of authenticity. Whether you find yourself drawn into the rivalries of Italian city-states on your march to Vienna, or watch as your corps wither away in the harsh Russian winter, Napoleon is fairly faithful to the historical situation. It certainly allows the team the chance to let players take on some of the specific challenges and situations faced by Napoleon himself. You have to take the scripted nature of the campaign for granted, if only for the sake of the story telling.

#Napoleon total war series#

In telling the story of Napoleon, Creative Assembly created a narrower, more tightly scripted series of three campaigns, four if you count the tutorial.










Napoleon total war